using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("StoreDoneWithBAM")]
	public class StoreDoneWithBAM : UIBPopup
	{
		public UIBButton m_okayButton => method_3<UIBButton>("m_okayButton");

		public UberText m_headlineText => method_3<UberText>("m_headlineText");

		public UberText m_messageText => method_3<UberText>("m_messageText");

		public StoreDoneWithBAM(IntPtr address, string className)
			: base(address, className)
		{
		}

		public StoreDoneWithBAM(IntPtr address)
			: this(address, "StoreDoneWithBAM")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void OnOkayPressed(UIEvent e)
		{
			method_8("OnOkayPressed", e);
		}
	}
}
